Trial archive / 15 programs

All Machine Party minigames & rules

The fastest way to learn what a round wants from you. Fourteen names are confirmed through the live Steam achievement list; one smoking trial is still being documented.

Published August 1, 2026Last verified August 9, 2026Arcade reference (v1.5)
Fresh launch information: The rules below combine official trailers, achievement descriptions, and early player observation. In-round instructions remain the final authority while the archive is completed.
v1.5 Arcade mode: The latest update adds a quick session of 10 random simulations with random rounds and no intro or outro segments. It samples the existing roster; it does not add new minigames.

Known trial roster

Win conditions describe the normal objective, not every possible elimination or sabotage route.

Assembly

Firearm Factory

Rule: Identify, collect, and assemble the firearm components faster than the other subjects. A player who finishes first becomes immediately dangerous.

Win: Complete a working gun and survive the scramble. The “Quick draw!” achievement confirms you can kill someone who assembled first.

Aim

Duck Hunt

Rule: Track exposed opponents and take your shot while avoiding their line of fire. Movement and aim both matter.

Win: Eliminate rivals or be the last subject alive. A headshot unlocks “BOOM HEADSHOT!”

Positioning

Tunnel Hazard

Rule: Claim a safe nook before the tunnel hazard reaches the group. There are fewer safe spaces than subjects as the round develops.

Win: Be in a surviving nook. Taking the final available nook triggers “This is my hole.”

Hot potato

Spinebreaker

Rule: Pass the timed device to another player and make sure it is no longer in your hands when the counter ends.

Win: Survive the detonations. Throwing it with under one second left earns “Dodge this!”

Physics

Debris Platforms

Rule: Stay on the elevated platforms while debris, collisions, and thrown crates threaten your footing.

Win: Remain on the platform after opponents fall. A crate knock-off unlocks “Catch this!”

Accuracy

The Filter

Rule: Sort or identify incoming items according to the round’s displayed criteria without letting bad selections through.

Win: Finish with the best correct score. A perfect round earns “Just another day at the job.”

Survival

Stable Footing

Rule: Move across a floor that steadily loses tiles. Space disappears quickly, so another player’s route can trap you.

Win: Be the last subject standing. Survive until only ten tiles remain for “Mind the gap.”

Memory

Wrong Way

Rule: Read the route correctly and keep choosing valid steps. A wrong step ends your streak and may end your subject.

Win: Outlast the other climbers. Fifty correct steps in a row unlocks “Stairmaster.”

Rhythm

Table Manners

Rule: Eat the meal as quickly as possible using the changing or repeated inputs shown on screen.

Win: Clear your plate first. Finishing in under 20 seconds earns “Gluttony.”

Deception

Inside Job

Rule: One subject receives a syringe and must infect someone while the group identifies and avoids the threat.

Win: Complete your hidden role’s objective or survive the infected player. A sub-three-second infection earns “About those TPS reports.”

Precision

Chisel Gauntlet

Rule: Carve the cube to match the displayed target while avoiding destructive mistakes and incoming pressure.

Win: Produce the most accurate shape or survive longest. Maximum segment removal unlocks “Flourished Memories.”

Navigation

Minefield

Rule: Cross the field by reading the sonar and picking a safe route. Speed helps only if your next step is alive.

Win: Reach the far side. Completing it without sonar unlocks “Leg it!”

Vehicle

Forklift Certified

Rule: Drive the forklift, collect crates, and return them to your deposit area while rivals steal or block cargo.

Win: Bank the required or highest crate total. Hold four crates in your zone for “Mine. All mine!”

Arena

Lethal Rebound

Rule: Use movement, angles, and body contact to force rivals into the surrounding hacksaws.

Win: Be the final survivor. Push 15 people into saws across matches for “Will it blend?”

Official title pending

Cigarette Trial

Rule: Smoke faster than the other subjects by following the rapid input sequence shown during the round.

Win: Finish first or avoid the losing execution. Smoking 20 cigarettes in total unlocks “Full Pack.”

Names and achievement conditions checked against Machine Party global achievements. The roster remains 15 games; v1.5 adds a 10-simulation Arcade mode without changing that roster.